BlueLine Game Studios

Bringing award winning board games to Steam / Xbox 360, / HTML5

RSS

Main menu

Skip to content
  • Blog
  • Ludography
  • Hive
  • Khet
  • Reversi
  • Simply Chess
  • Tatsu

Tag Archives: deadzone

Configurable-radius deadzone for thumbsticks in XNA

Posted by sean on January 27, 2012